Retro Web-Based Game Programming: Second Edition
★ ★ ★ ★ ★ 4.8
April 30, 2020
ISBN: 979-8642078310
Retro Game Programming for the Web provides a beginners guide to getting started developing games and interactive web-based applications. The book focuses on the practical aspects with code samples and projects to get you started. The book has been formatted and designed with sample listings and support material, so whether or not you are currently an expert in web development, actively working with an existing framework, or completely in the dark about this mysterious topic, this book has something for you. If you’re an experienced developer, you’ll find this book a light refresher to the subject, and if you’re deciding whether or not to delve into web-based games, this book may help you make that significant decision. The book introduces core mathematic fundamentals in addition to creating special effects and techniques such as collision detection and object management. The text is organised to guide the reader through the exciting topic of retro games programming from a ground-up hands-on perspective. Organized around browser-based languages (Javascript, CSS and HTML), the book includes numerous simplified practical examples in the body of the text as well as technical explanations on limitations and engineering solutions.
Books
Computers & Technology
Programming
$24.99
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Readers like you enjoyed this book because:
- It provides practical solutions to real-world problems
- The clear explanations make complex topics accessible
- Many report immediate improvements after applying the concepts
- Perfect for both beginners and experienced professionals
- Considered a must-have reference in their library
Most Highlighted
Chapter 7: programming
Avg. Read Time
6-12 hours
Featured Content About This Book
5 Key Takeaways from Retro Web-Based Game Programming: Second Edition
Whether you're a beginner looking to get started or an experienced professional aiming to refine your skills, Retro Web-Based Game Programming: Second Edition has valuable lessons that can benefit anyone at any level.
What sets Retro Web-Based Game Programming: Second Edition apart is its unique approach to programming. While other books cover the basics, this one dives deep into the nuances that make all the difference in real-world applications.
In today's fast-paced world of Books, professionals are constantly seeking resources that can give them an edge. Retro Web-Based Game Programming: Second Edition has emerged as one of those rare books that delivers practical, actionable advice.
The author's perspective on javascript is particularly insightful, blending academic rigor with practical experience in a way that's rare to find.
One reader reported that after implementing just one technique from chapter 8, they saw a 50% improvement in their javascript workflow. That's the kind of transformative impact this book can have.