Our Book Collection
Discover transformative reads that professionals swear by. Each carefully selected title offers unique insights and practical knowledge.
Debugging the Undebuggable: Tools and Strategies for Diagnosis
Computers & Technology
Programming
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Shaders Unchained: Writing Powerful Shaders for Every Platform
Computers & Technology
Programming
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Data Visualization+Blender/Scripting/Python All-in-One (Paperback)
Computers & Technology
Data Visualization
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101 Generative AI Projects: Diffusion Models, Transformers, ChatGPT, and Other LLMs (Paperback)
Books
Computers & Technology
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Wired Minds: Reverse Psychology and Manipulation in the Digital Age (Paperback)
Books
Psychology
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Introduction to Blender Scripting in 20 Minutes: (Coffee Break Series)
Books
Computers & Technology
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Visualizing Data: Psychology and Analytics - Exploring, Explaining and Storytelling (Paperback)
Books
Computers & Technology
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Game Design and Development: Code, Psychology and Analytics (Paperback)
Books
Computers & Technology
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101 Data Visualization and Analytics Projects: A Hands-On Journey Through 101 Data Visualization and Analytic Project Examples
Books
Computers & Technology
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Introduction to PyTorch in 20 Minutes: (Coffee Break Series)
Books
Computers & Technology
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101 WebGL and GLSL Projects: A Hands-On Journey Through 101 Programming Project Examples
Books
Computers & Technology
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101 Ray-Tracing, Ray-Marching and Path-Tracing Projects: A Hands-On Journey Through 101 Programming Project Examples
Books
Computers & Technology
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101 Fractal Projects: A Hands-On Journey Through 101 Fractal Programming Project Examples
Books
Science & Math
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Introduction WebNN API in 20 Minutes: (Coffee Break Series)
Books
Computers & Technology
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101 WebGPU and WGSL Projects: A Hands-On Journey Through 101 WebGPU & WGSL Programming Project Examples
Books
Computers & Technology
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Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing
Books
Computers & Technology
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Vulkan API - Owners' Workshop Manual - Computer Programming (Beginners Onwards): Everything You Need To Get Started With The Vulkan API
Books
Computers & Technology
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Learn Batch Scripting in 20 Minutes: (Coffee Break Series)
Books
Computers & Technology
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Vulkan Compute: High-Performance Compute Programming with Vulkan and Compute Shaders
Books
Computers & Technology
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WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL
Books
Computers & Technology
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Learn Neural Networks & Deep Learning WebGPU API & Compute Shaders
Books
Computers & Technology
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WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
Books
Computers & Technology
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WebGPU API - Owners' Workshop Manual - Computer Programming (Beginners Onwards): Everything You Need To Get Started With Programming Using WebGPU API And WGSL Shader Language
Books
Computers & Technology
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WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
Books
Computers & Technology
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WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production
Books
Computers & Technology
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WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
Books
Computers & Technology
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WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
Books
Computers & Technology
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Introduction to Regular Expressions in 20 Minutes: (Coffee Book Series)
Books
Computers & Technology
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WebGPU (Graphics and Compute) API in 20 Minutes: (Coffee Break Series)
Books
Computers & Technology
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Introduction to Ray-Tracing using WebGPU API in 20 Minutes: (Coffee Book Series)
Books
Computers & Technology
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